Small patch: Better fullscreen, ending tweaks!
DEMAKE 86 - set on a METEOROID » Devlog
Hey! Here's a first patch, with a few updates. Ordered by most- to least- impacting of gameplay:
- Arbitrary scale! Allows imperfect, fractional pixels in scale, allowing for any-size windows.
- A few additional pickups.
- The Escape Sequence has a few changes:
- Fixed a mistake where the timer was less forgiving than intended,
- Removed a confusing "alternate route",
- Removed confusing decorative fencing
- Setona have a second, niche kill condition. (They die after many, many hits!)
- Title screen activate sound effect no longer loops.
- Kemp has a slightly reinforced door, to prevent getting hit by strays. Kemp just still spontaneously lose the will to live, though...
- Added a pathway to access a small fourth, final easter egg.
- Updated missile flavor text
Don't have a lot of free time right now to work on this. The next two patches will see, at least:
- Open source, with a git repo and a good license and everything!
- Changing the PC controls. I want to support both WASD and arrow-key movement. I am currently playing with shift-z-x-c-v and j-k-l-; as the main control modalities
Files
demake86-web.zip Play in browser
Version 16 35 days ago
demake86-linux.zip 73 MB
Version 16 35 days ago
Demake86_Windows_UNTESTED.exe 125 MB
Version 16 35 days ago
Get DEMAKE 86 - set on a METEOROID
DEMAKE 86 - set on a METEOROID
A short and bitter Metroidvania, in a legally-distinct setting, in homage to the 1986 original
| Status | Released |
| Author | opossumcarrion |
| Genre | Adventure, Platformer |
| Tags | 2D, Atmospheric, Godot, Horror, metroid, Metroidvania, No AI, Pixel Art, Short |
| Languages | English |
More posts
- New PC control schemes!32 days ago
- What's left? Updates coming later this month!40 days ago
- Demake86 is OUT NOW!40 days ago
- Meteoroid project "Demake86" is nearing the final stages of completionApr 18, 2026

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